spraypaints for HLDJ on cs:cz

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spraypaints for HLDJ on cs:cz

Postby greenman » Sun Dec 18, 2011 7:21 am

Hi,

im using hldj for a few weeks now and now i want to make sprays, but i dont understand how it works.

Does anyone know how i can convert a jpg file to wav for hldj? I cant find anything on the web for it

also does anyone know how to change the cooldown time for using sprays in the game?

thank you i hope to get a usefull responce.
greenman
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Re: spraypaints for HLDJ on cs:cz

Postby Renegade » Sun Dec 18, 2011 10:54 pm

http://hldj.org/manual/options.html
see the Sprays section.
HLDJ loads sprays as .wad (not.wav), you can use any texture editor that can import images and export as .wad. I recommend "Wally's texture editor", it's an old wad texture editor from quake 2, but it works for half-life and any game that uses wad-based texture archives.

As for the cool down, I'm pretty sure it's fixed between sprays and spawns. Players can cleverly take advantage of the second case and constantly respawn-spray depending on the game, but it probably won't work for round-based games like CZ.
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Re: spraypaints for HLDJ on cs:cz

Postby greenman » Wed Jan 18, 2012 9:26 am

ah ok thank you very much :)
btw sorry for the late respons

EDIT: not working with hl tag converter and wally,
with wally i started a WAD merge, opend the wad file then saved ass and put in in the sound list and it doesnt show up in my la list
greenman
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Re: spraypaints for HLDJ on cs:cz

Postby Renegade » Wed Jan 18, 2012 8:58 pm

did you enable the option?
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