Because Valve has decided to currently lock the "developer" command in Source games, HLDJ is not able to display text on the screen in Source games as it normally would in HL1 games. This is where I need any suggestions from the community of a method for implementing this.
The only limitations are that I would like it to be a function of the game (i.e. a game command) and that the method should work for all (or the majority) of Source games.
You can post all suggestions here in this topic.
Thanks
Suggestions for Text Display
Re: Suggestions for Text Display
We should be able coder display above the game, in overlay, a diretdraw fonction.
But the problem is that this is very complicated and it is not compatible with all graphics cards.
But the problem is that this is very complicated and it is not compatible with all graphics cards.
Re: Suggestions for Text Display
I could simply use GDI which should always work, but as I mentioned, both methods write overtop the game screen, which is not the route I want to take.