Suggestions for Text Display

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Suggestions for Text Display

Postby Renegade » Sun Apr 13, 2008 10:36 pm

Because Valve has decided to currently lock the "developer" command in Source games, HLDJ is not able to display text on the screen in Source games as it normally would in HL1 games. This is where I need any suggestions from the community of a method for implementing this.

The only limitations are that I would like it to be a function of the game (i.e. a game command) and that the method should work for all (or the majority) of Source games.

You can post all suggestions here in this topic.
Thanks
Renegade
HLDJ Developer
HLDJ Developer
 
Posts: 1500
Joined: Sat Mar 01, 2008 2:02 pm

Re: Suggestions for Text Display

Postby Guest » Mon Apr 14, 2008 7:10 am

We should be able coder display above the game, in overlay, a diretdraw fonction.
But the problem is that this is very complicated and it is not compatible with all graphics cards.
Guest
 

Re: Suggestions for Text Display

Postby Renegade » Tue Apr 15, 2008 7:54 pm

I could simply use GDI which should always work, but as I mentioned, both methods write overtop the game screen, which is not the route I want to take.
Renegade
HLDJ Developer
HLDJ Developer
 
Posts: 1500
Joined: Sat Mar 01, 2008 2:02 pm


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