High quality conversion method [Source Engine]

Cool tips, tricks, FAQs, scripts, binds, etc.
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breakyourface
Game DJ
Posts: 2
Joined: Mon Jan 26, 2009 7:30 pm

High quality conversion method [Source Engine]

Post by breakyourface »

Hello Everyone, I just wanted to say that I do use hldj but I view hlss as a great tool also. Anyways I've found a way to get much higher quality conversions than the method shown on the site tutorial. I will edit this tutorial later to fit The Gold SRC engine.

Step 1
Load up Goldwave and goto File>batch Processing and a window should pop up

Step 2
Under the Convert Tab in the drop down menu next to Save as Type Select 'Wave'.
In the dropdown menu next to Attributes select 'PCM signed 16 bit, mono'
Check the Rate option and select 11025 in the Dropdown Menu.

Your Settings should look like so.
Image

Step 3 (Here's Where the magic happens)
Goto the Process tab and hit the 'Add Effect' Button and a window should pop up, click the little plus sign next to the Words GoldWave and then scroll down to the option 'Match Volume' and click The little Plus sign next to that, Finally click the 'Classical -22dB' and hit the Add button at the bottom, Then hit Close

Now Your There should be an effect down there like so.
Image

Step 4
You can edit where the converted songs save to by going to the 'Folder' Tab and use whichever settings appeal to you there.

Step 5
At the Top right of the window Click 'Add Files' and chose whichever files you want to convert. *Note* That you can select as many files as you want to at once. After you have selected your files click 'Open' and then click 'Begin' at the very bottom of the Window. Another window will pop up and let it do it's thing then click 'Ok' and Whala your finished.

*Note*
I have converted 1.2 GB of songs using this method in one sitting, now that would be much harder ding that many songs using the tutorial on the website wouldn't it ?
Renegade
HLDJ Developer
HLDJ Developer
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Joined: Sat Mar 01, 2008 2:02 pm
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Re: High quality conversion method [Source Engine]

Post by Renegade »

Thanks for this info! Moving to Tips & Tricks.
Dragoon_Jett
Game DJ
Posts: 9
Joined: Thu Jan 01, 2009 5:57 am

Re: High quality conversion method [Source Engine]

Post by Dragoon_Jett »

Can anyone else confirm this converts very well?
ferry
Game DJ
Posts: 1
Joined: Wed May 13, 2009 7:04 am

Re: High quality conversion method [Source Engine]

Post by ferry »

Thanks, very helpfull tutorial
breakyourface
Game DJ
Posts: 2
Joined: Mon Jan 26, 2009 7:30 pm

Re: High quality conversion method [Source Engine]

Post by breakyourface »

Glad it helped, and this is (to my knowledge) the best possible quality you can get in the source engine.
thuggles
Game DJ
Posts: 1
Joined: Mon Dec 21, 2009 6:45 am

Re: High quality conversion method [Source Engine]

Post by thuggles »

Easiest and probably the highest quality method I've tried so far but I find it's too bassy; Often I have to manually tweak the low end afterwards.
Inferno
Game DJ
Posts: 2
Joined: Mon May 16, 2011 7:14 am

Re: High quality conversion method [Source Engine]

Post by Inferno »

When i convert it still mp3 why???i did everything correctly
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