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GMod
Posted: Tue Jul 29, 2008 6:04 pm
by Zorak
Exactly how do I use HLDJ in GMod 11? I've tried every possible directory I could think of but everytime I attempt to launch it, it opens up Source SDK Base. So what are the directories I have to choose? I enabled the Alternate Game Directory, and used the HL2 folder and Source SDK folders, but it doesn't work. Please help!
Re: GMod
Posted: Tue Jul 29, 2008 9:25 pm
by Renegade
Seems to be a common problem with GMod; turn off "Launch game" in HLDJ's Options and start GMod normally.
The Alternate Game Audio Directory is only needed for Third-Party Source mods (i.e. under the "SourceMods" directory), if I'm not mistaken GMod is officially supported through Steam now, so this setting should not be used here. Even so, that's not what affects how HLDJ starts the game, it's actually the GameInfo.txt file from the Game Directory; It appears the GMod devs have messed this up somehow.
Re: GMod
Posted: Tue Jul 29, 2008 11:10 pm
by Zorak
Ah thanks a bunch.
Re: GMod
Posted: Fri Aug 15, 2008 11:33 pm
by Blackop2
Nvm i got it to work, thanks