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push-to-talk bug

Posted: Tue May 24, 2011 7:23 pm
by wildbean98
The program mostly works in L4D2 but there's an annoying bug. When I change the sound in console sometimes my push to talk button triggers the audio. I have it bound to F5 and I have to hit that one or two times for it to stop. It's super annoying when I switch sounds then try to talk and the sound plays instead of letting me talk. Any work arounds would be appreciated. On Win 7 x64.

Re: push-to-talk bug

Posted: Tue May 24, 2011 7:31 pm
by Renegade
Your play audio key works as a toggle: you need to hit once to activate it, and hit it again to deactivate it.

You can change this behaviour to push-to-transmit instead through some scripiting:

Code: Select all

    alias +myhldjptt hldj_playaudio_on
    alias -myhldjptt hldj_playaudio_off
    bind <KEY> +myhldjptt

Re: push-to-talk bug

Posted: Tue May 24, 2011 7:55 pm
by wildbean98
Thanks. I guess it was just me misunderstanding usage. I'll try the script too.