HLDJ is repeating my voice on Counter-Strike Source.
Posted: Wed Jul 20, 2011 3:02 am
1) Does HLDJ launch the game correctly for you?
> Yes it does.
2) Does "HLDJ Loaded Successfully" appear in console on starting the game (with no errors)?
> yes.
3) What is the console output after selecting a song, or issuing other HLDJ commands such as "hldj_next"?
] hldj_next
Loaded: WMG.wmv
Host_WriteConfiguration: Wrote cfg/hldj_cmd_b.cfg
4) After creating your own local server and enabling playing of audio files:
4-a) Load one of the sample audio files and perform a search of your Steam directory (without stopping HLDJ) for the file "voice_input.wav" - does it show up, and if so, where?
> It shows up in the root directory of my Counter-Strike folder, where it should be. Noting the fact that it says that it is being used by another program, something is wrong.
4-b) If it exists, open it in an audio player: does it sound like the audio file you loaded?
I had entered voice_inputfromfile 1; voice_loopback 1; voice_forcemicrecord 0; voice_modenable 1; voice_enable 1; +voicerecord and it had stopped my mic and my name had faded out immediately. I already tested on local server with sv_allow_voice_from_file 1 and voice_inputfromfile 1.
My wav is the correct format. I have no idea what is wrong.
> Yes it does.
2) Does "HLDJ Loaded Successfully" appear in console on starting the game (with no errors)?
> yes.
3) What is the console output after selecting a song, or issuing other HLDJ commands such as "hldj_next"?
] hldj_next
Loaded: WMG.wmv
Host_WriteConfiguration: Wrote cfg/hldj_cmd_b.cfg
4) After creating your own local server and enabling playing of audio files:
4-a) Load one of the sample audio files and perform a search of your Steam directory (without stopping HLDJ) for the file "voice_input.wav" - does it show up, and if so, where?
> It shows up in the root directory of my Counter-Strike folder, where it should be. Noting the fact that it says that it is being used by another program, something is wrong.
4-b) If it exists, open it in an audio player: does it sound like the audio file you loaded?
I had entered voice_inputfromfile 1; voice_loopback 1; voice_forcemicrecord 0; voice_modenable 1; voice_enable 1; +voicerecord and it had stopped my mic and my name had faded out immediately. I already tested on local server with sv_allow_voice_from_file 1 and voice_inputfromfile 1.
My wav is the correct format. I have no idea what is wrong.