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HLDJ not working in TF2

Posted: Fri Dec 31, 2010 6:15 pm
by Linkalee
HLDJ works just fine in L4D2, but when I use the same audio directory for TF2, the audio files don't play, and I instead hear my own voice. I know the audio is in the right format, and I know that my HLDJ files work fine for my Windows 7, since they work in L4D2. Here's the synopsis:


1) Does HLDJ launch the game correctly for you?
Yes.

2) Does "HLDJ Loaded Successfully" appear in console on starting the game (with no errors)?
No, I get the following:

HLDJ loaded - some files could not be written ( 1 error ) !
Quick-Start Guide:
1 ) enter 'la' to display the audio list.
2 ) enter the number of the file to load.
3 ) press the 3 key to start/stop audio.

Basic Commands:
hldjn, hldjp, hldjr - loads the next/previous/random audio file.
hldjca, hldjcd - displays the current audio file/directory in console.
hldjsca, hldjstca - displays the current audio file in public/team chat.
hldjsq, hldjqa - stops HLDJ and quits the current game/quits both.

[enter 'hldj1' for more commands/help]
[enter 'hldj' to display this guide again]

3) What is the console output after selecting a song, or issuing other HLDJ commands such as "hldj_next"?
Host_WriteConfiguration: Wrote cfg/hldj_cmd_g.cfg
Loaded : 6_katamari

4) After loading one of the sample audio files, perform a search of your Steam directory (without stopping HLDJ) for the file "voice_input.wav" - does it show up, and if so, where?
Loaded a sample file, and voice_input.wav appears in C:\Program Files (x86)\Steam\steamapps\linkalee\team fortress 2

5) Does voice normally work for you? If not, or you do not have a mic, have you remembered to set up any applicable options in your operating system and/or the game?
I have an internal microphone, and it works just fine in both L4D2 and TF2.


I have a feeling it has to do with the startup error or the location of voice_input.wav, but I'm not too sure of myself when it comes to troubleshooting. Any advice?

Re: HLDJ not working in TF2

Posted: Sat Jan 01, 2011 4:33 pm
by uggron
Make sure the server you play on has sv_allow_voice_from_file 1 enabled.