This section will explain the features of the HLDJ Setup program; features and options as detailed in other sections of the manual. If this is your first time using HLDJ, you may want to read the Getting Started section first.
Setup covers the following topics:
• Adding a Game
• Adding all Games
Adding a Game
To add a game, start off by hitting the Add
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If you have selected the game directory using the above method, you will notice that the Engine field will have automatically updated itself to match the game directory you just selected. If on the other hand, you have manually typed in the game directory, you must also manually set the Engine field to match the engine type of the game you just typed in.
Next, specify the location of your audio files in the Audio Directory field.
Important: All audio files *must* be in in proper HL audio format (wav format using 8000Hz (HL game) or 11025Hz (Source game) frequency, 16-bit sampling rate, mono-channel) in order for them to sound properly.
If this is your first time using Setup, you will notice that a default directory is already supplied for you. If you already have a directory that contains your audio files, specify that directory instead. To do that, press the Browse
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Alternatively, if you do not already have an audio directory, you can just leave it set to the default directory and HLDJ will create it for you. You can then place your converted audio files into this directory as you create them.
Now, select the key that will play your audio file from the Play audio key drop-down combo box. This will be the key you press to start/stop audio playback in-game. It can be anyone of the values appearing in the drop-down list. Alternatively, you can choose not to specify a key now, and instead bind one manually when you are in the game (in which case, setup will prompt you to confirm this).
You can now choose to specify a name for the game as it will appear in the game list. You can also choose not to specify a name, in which case the default name for that game (the name of its directory) will be used instead.
You are now ready to add the game: press the Ok
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