HLDJ and the HL1 engine
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HLDJ and the HL1 engine
I have been trying to get songs to work for DoD (the original) and everytime they play they sound come out distorted, even the sample song. im getting a voice_input file in steamapps/user/day fo defeat/dod/ file and it sounds good. i have a mic plugged in and ive used this on every other game i own. any ideas?
Re: HLDJ and the HL1 engine
And you've made sure to download the correct sample wav (for the HL engine) right?
If so, take a look again in the sticky for the "Dual-Core Gaming fix" and see if it applies to you.
If so, take a look again in the sticky for the "Dual-Core Gaming fix" and see if it applies to you.
Re: HLDJ and the HL1 engine
nope, no luck, still doing it. everything converted correctly and the sample is the one for hl1. when it plays it sounds like its coming from a gameboy.
Re: HLDJ and the HL1 engine
and you've followed the instructions exactly (paying particular care to the bolded part)?Read this before posting in this section wrote:you can test it out by using one of the following sample files:Test these out on a server that is using high-quality voice settings (sv_voicecodec set to "speex" and sv_voicequality to 5).
- sample.wav - for HL games
sample_src.wav - for Source games
Re: HLDJ and the HL1 engine
it turns out that the voice_speex.dll was located a folder up when it was installed, just had to move things around a bit but i got it working, thanks for your help.