HLDJ 1.5 Not Working in Windows 7 x64

Help with using HLDJ
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ShiNigaMiSQUID
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HLDJ 1.5 Not Working in Windows 7 x64

Post by ShiNigaMiSQUID »

Well I installed this for the first time and set it up properly. It was very odd because it worked fine the very first time I tried it, but with only 1 song that I had loaded. Now it doesn't work at all and I've tried everything in the world I can think of. It loads in CS fine, but when I hit the play key my mic will just stay on and it will be silent. I've checked the wav files and all the settings over and over again and it still doesn't play what so ever now. Any suggestions? :cry:
Renegade
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Re: HLDJ 1.5 Not Working in Windows 7 x64

Post by Renegade »

Do you get the message "HLDJ loaded successfully" in console?
After loading a song, alt+tab out of the game and search for the file "voice_input.wav" in your Steam directory.
Do you see it? Where? Play it; is it the sound you just loaded
ectweak
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Re: HLDJ 1.5 Not Working in Windows 7 x64

Post by ectweak »

I have this same issue...

the "voice_input.wav" file is located in my "team fortress 2" directory (not the "tf2" subdirectory) and it plays the sound that I had loaded.
Renegade
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Re: HLDJ 1.5 Not Working in Windows 7 x64

Post by Renegade »

You should create your own topic.
That is the correct location for voice_input.wav.
Have you read the sticky/rules?
Have you converted properly?
Are you making sure to test on your own server?
ectweak
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Re: HLDJ 1.5 Not Working in Windows 7 x64

Post by ectweak »

I figured that piggybacking on this wouldn't be a problem as I didn't want to make two topics for the same issue.

and yes, yes, and yes to your questions...

hldj worked just fine for me on XP 32bit and 64bit, but not once I moved to Win7 64bit...
Renegade
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Re: HLDJ 1.5 Not Working in Windows 7 x64

Post by Renegade »

The file is showing up in the correct location so the issue is with either the file or the game. Assuming you've tested the sample wav and that "HLDJ loaded successfully" appears in console when you start the game, double-check your voice cvars (enter "cvarlist voice_" in console) for any odd values (as well as that you haven't disabled sv_allow_voice_from_file) or try re-installing the game. If you have other games, test them as well.

In regards to the OS, HLDJ is regularly tested on Win7 64-bit.
ectweak
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Re: HLDJ 1.5 Not Working in Windows 7 x64

Post by ectweak »

Code: Select all

voice_avggain                            : 0        :                  : 
voice_clientdebug                        : 0        : , "cl"           : 
voice_debugfeedback                      : 0        :                  : 
voice_debugfeedbackfrom                  : 0        :                  : 
voice_dsound                             : 0        :                  : 
voice_enable                             : 1        : , "a"            : 
voice_fadeouttime                        : 0        :                  : 
voice_forcemicrecord                     : 0        : , "a"            : 
voice_inputfromfile                      : 0        :                  : Get voice input from 'voice_input.wav' rather than from the microphone.
voice_loopback                           : 0        : , "user"         : 
voice_maxgain                            : 10       :                  : 
voice_menu_1                             : cmd      :                  : Opens voice menu 1
voice_menu_2                             : cmd      :                  : Opens voice menu 2
voice_menu_3                             : cmd      :                  : Opens voice menu 3
voice_modenable                          : 1        : , "a", "clientcmd_can_execute", "cl" : Enable/disable voice in this mod.
voice_overdrive                          : 2        :                  : 
voice_overdrivefadetime                  : 0        :                  : 
voice_printtalkers                       : cmd      :                  : voice debug.
voice_profile                            : 0        :                  : 
voice_recordtofile                       : 0        :                  : Record mic data and decompressed voice data into 'voice_micdata.wav' and 'voice_decompressed.wav'
voice_scale                              : 1        : , "a"            : 
voice_serverdebug                        : 0        : , "sv"           : 
voice_showchannels                       : 0        :                  : 
voice_showincoming                       : 0        :                  : 
voice_steal                              : 2        :                  : 
voice_writevoices                        : 0        :                  : Saves each speaker's voice data into separate .wav files 

should "voice_inputfromfile" be set to 1?
Renegade
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Re: HLDJ 1.5 Not Working in Windows 7 x64

Post by Renegade »

only during playback. your play audio key essentially does this:

Code: Select all

voice_inputfromfile 1; voice_loopback 1; +voicerecord.
after loading a song, you can try copy-pasting the above into console to see if that works.

Again, it mostly sounds like a game issue (if you're sure you've converted correctly). Are you able to use your mic regularly in-game? If no, or you don't have one, there are various steps to be performed in the OS and/or game settings to enable the voice system.
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