When i launch hldj, tipe in *la* into console, then whatever sound clip i want; join a server press v to start the sound, and my game goes nuts!
Iether i automaticly crash, teleport around, or lag, also the sound clip usually sounds crapppy because of the lag.
Anyone got any ideas for what is happening?
Test with the sample to make sure it's not a conversion problem. If not, check the dual core fix in the sticky. Otherwise make sure your net cvars (cl_updaterate, cl_cmdrate, rate) are set to appropriate values.