In this folder you can place any files you want, and these files will automatically be copied to your game directory when you start the game in HLDJ. You'll notice there's already a file in the custom folder, named "hldj_custom.cfg". This file, in addition to being copied to the game directory, will also be executed automatically when you start the game.
A typical use of this feature could be to create your own custom HLDJ aliases/binds:
Code: Select all
bind p hldjsca
bind "`" "toggleconsole; la"
alias a la
alias halfsec "wait 50"
// etc.
The How to bind songs to keys tutorial also makes use of this feature.