push-to-talk bug
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- Game DJ
- Posts: 3
- Joined: Tue May 24, 2011 7:09 pm
push-to-talk bug
The program mostly works in L4D2 but there's an annoying bug. When I change the sound in console sometimes my push to talk button triggers the audio. I have it bound to F5 and I have to hit that one or two times for it to stop. It's super annoying when I switch sounds then try to talk and the sound plays instead of letting me talk. Any work arounds would be appreciated. On Win 7 x64.
Re: push-to-talk bug
Your play audio key works as a toggle: you need to hit once to activate it, and hit it again to deactivate it.
You can change this behaviour to push-to-transmit instead through some scripiting:
You can change this behaviour to push-to-transmit instead through some scripiting:
Code: Select all
alias +myhldjptt hldj_playaudio_on
alias -myhldjptt hldj_playaudio_off
bind <KEY> +myhldjptt
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- Game DJ
- Posts: 3
- Joined: Tue May 24, 2011 7:09 pm
Re: push-to-talk bug
Thanks. I guess it was just me misunderstanding usage. I'll try the script too.