HLDJ Echo(TF2)

Help with using HLDJ
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jmlport98
Game DJ
Posts: 2
Joined: Sat Nov 05, 2011 9:04 pm

HLDJ Echo(TF2)

Post by jmlport98 »

1) Does HLDJ launch the game correctly for you? Yes
2) Does "HLDJ Loaded Successfully" appear in console on starting the game (with no errors)? Yes
3) What is the console output after selecting a song, or issuing other HLDJ commands such as "hldj_next"? Host_WriteConfiguration: Wrote cfg/hldj_cmd_b.cfg
Loaded : mulan

4) After creating your own local server and enabling playing of audio files: Same Problem (echoing)
4-a) After loading one of the sample audio files, perform a search of your Steam directory (without stopping HLDJ) for the file "voice_input.wav" - does it show up, and if so, where? c:/Program Files (x86)/Steam/steamapps/<my username>/
4-b) If it exists, open it in an audio player: does it sound like the audio file you loaded? Yes
4-c) If it exists, return to the game, and enter the following into console:
Code: Select all voice_inputfromfile 1; voice_loopback 1; voice_forcemicrecord 0; voice_modenable 1; voice_enable 1; +voicerecordDoes the audio file start to play?: No, it just echoes.
5) Does voice normally work for you? If not, or you do not have a mic, have you remembered to set up any applicable options in your operating system and/or the game? Yes, my mic works fine


I tried it on my own server with sv_allow_voice_from_file set to "0" and it STILL didn't work. It just echoed.
Renegade
HLDJ Developer
HLDJ Developer
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Joined: Sat Mar 01, 2008 2:02 pm
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Re: HLDJ Echo(TF2)

Post by Renegade »

Upload a screenshot showing the contents of the directory where voice_input.wav is located.
Upload a screenshot of the console after you've entered the commands to enable HLDJ on your server.
jmlport98
Game DJ
Posts: 2
Joined: Sat Nov 05, 2011 9:04 pm

Re: HLDJ Echo(TF2)

Post by jmlport98 »

I'm not actually setting up my own server for others to play on. I was just testing it. I'll get those screenies later.
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