HLDJ doesn't switch songs?

Help with using HLDJ
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MeziFox
Game DJ
Posts: 2
Joined: Sun Aug 05, 2012 6:33 pm

HLDJ doesn't switch songs?

Post by MeziFox »

I can load HLDJ just fine, but the only song I can play is the 4th one. Also, any new songs I load into the audio folder don't show up on the list. When I log into TF2, it says:

maxplayers set to 24
Steam config directory: c:\program files (x86)\steam\steamapps\mezifox\team fortress 2\platform\config
CClientSteamContext logged on = 1
Cleaning up unneeded replay block data...
Replay cleanup done.
Unknown command "cl_thirdperson"
Can't use cheat cvar cam_snapto in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_ideallag in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdelta in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdist in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdistright in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_idealdistup in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cam_collision in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_minpitch in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_minyaw in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_maxdistance in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_mindistance in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_orthowidth in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar c_orthoheight in multiplayer, unless the server has sv_cheats set to 1.
Loading default settings for high sensitivity
Unknown command "sv_backspeed"
Not playing a local game.
Connection to game coordinator established.
CTFGCClientSystem::PostInitGC
CTFGCClientSystem - adding listener
Unknown command "hldjsf"
Host_WriteConfiguration: Wrote cfg/hldj_cmd_a.cfg

HLDJ successfully loaded!
Quick-Start Guide:
1 ) enter 'la' to display the audio list.
2 ) enter the number of the file to load.
3 ) press the F1 key to start/stop audio.

Basic Commands:
hldjn, hldjp, hldjr - loads the next/previous/random audio file.
hldjca, hldjcd - displays the current audio file/directory in console.
hldjsca, hldjstca - displays the current audio file in public/team chat.
hldjsq, hldjqa - stops HLDJ and quits the current game/quits both.

[enter 'hldj1' for more commands/help]
[enter 'hldj' to display this guide again]

Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
Fetched 1285763 bytes item schema version 6EA5DB01 via HTTP; update is queued.
Applying new item schema, version 6EA5DB01

I don't know if that helps... kinda new to the HLDJ thing. I was pretty sure I did everything right... but I guess not. Any help is appreciated and I give thanks in advance.
Renegade
HLDJ Developer
HLDJ Developer
Posts: 1500
Joined: Sat Mar 01, 2008 2:02 pm
Contact:

Re: HLDJ doesn't switch songs?

Post by Renegade »

read the sticky/rules.
try disabling Steam cloud.
MeziFox
Game DJ
Posts: 2
Joined: Sun Aug 05, 2012 6:33 pm

Re: HLDJ doesn't switch songs?

Post by MeziFox »

My apologies.
Thank you for the fix, it's working fine now.
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