HLDJ not displaying sound files
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HLDJ not displaying sound files
I'm having this problem, but all my sound files are .wav. Any other ideas?
EDIT: I found this http://www.hldj.org/forums/viewtopic.php?f=5&t=22 upon further inspection. I was only once able to get the game to change directories. The only thing it says when I input "hldjsd" or "hldj_select_dir" is something indicating that it's writing to other .cfg files (sela, selb, et al).
topic split - the problems were unrelated.
EDIT: I found this http://www.hldj.org/forums/viewtopic.php?f=5&t=22 upon further inspection. I was only once able to get the game to change directories. The only thing it says when I input "hldjsd" or "hldj_select_dir" is something indicating that it's writing to other .cfg files (sela, selb, et al).
topic split - the problems were unrelated.
Re: HLDJ cant find the sounds
What game is this for? Can you verify that your Audio Directory is set as you intended?
Also, for simple directory selection, you don't need to invoke hldjsd directly; entering the number of the directory is all that's needed.
What are you seeing in your directory list? All directories except root should at least have "1) ." and "2) .." entries. Try entering 2 and see if this traverses to the parent directory and so-forth. If these directory entries are not present, ensure you haven't set Display Mode in Setup->Advanced to "Audio Files Only" by accident.
Also, for simple directory selection, you don't need to invoke hldjsd directly; entering the number of the directory is all that's needed.
What are you seeing in your directory list? All directories except root should at least have "1) ." and "2) .." entries. Try entering 2 and see if this traverses to the parent directory and so-forth. If these directory entries are not present, ensure you haven't set Display Mode in Setup->Advanced to "Audio Files Only" by accident.
Re: HLDJ not displaying sound files
All of the directories are set as-intended, and my Display option is set as all files and folders (I generally followed the advice given in the two threads I've read). As far as I can tell, the .wav files are formatted correctly (unless PCM isn't correct). Trying to navigate by numbers now seems to only yield the ability to traverse between C:\ and C:\Documents and Settings\.
Re: HLDJ not displaying sound files
Are there no other sub-directories listed under "Documents and Settings"?
What's the full path to your Audio folder?
Are there any errors/oddities displayed in console after attempting to load a file/directory?
Upon alt-tabbing out of the game, is HLDJ still responsive (i.e. hasn't crashed)?
Are you running Vista?
Also, if this is for TF2, take a look at the sticky at the top of the forums dealing with some common issues.
What's the full path to your Audio folder?
Are there any errors/oddities displayed in console after attempting to load a file/directory?
Upon alt-tabbing out of the game, is HLDJ still responsive (i.e. hasn't crashed)?
Are you running Vista?
Also, if this is for TF2, take a look at the sticky at the top of the forums dealing with some common issues.
Re: HLDJ not displaying sound files
Right now I'm trying to configure it for Zombie Panic: Source. My Audio Directory is C:\HLDJAudio. When I hit 2 it does the ".." (up a directory) to C:, and when it gets to that directory the 1 and 2 options are no longer "." and ".." respectively. The 1 option is "Bundle\" and 2 is "Documents and Settings." All of the folders (including the hidden folder "Default") show properly in that directory, but any numbers past 1 and 2 do not seem to navigate properly to the directories shown.
http://img384.imageshack.us/img384/9843 ... 000yw3.jpg
As you can see in the screenshot, I hit 3 to attempt to navigate to the Administrator directory (nothing of interest there, just doing it to demonstrate this particular problem) and it instead acts as thought I wanted to go one directory up to C:. When I hit 2 to go back into Documents and Settings it instead takes me to HLDJ (which would have been option #3).
http://img384.imageshack.us/img384/9843 ... 000yw3.jpg
As you can see in the screenshot, I hit 3 to attempt to navigate to the Administrator directory (nothing of interest there, just doing it to demonstrate this particular problem) and it instead acts as thought I wanted to go one directory up to C:. When I hit 2 to go back into Documents and Settings it instead takes me to HLDJ (which would have been option #3).
Re: HLDJ not displaying sound files
This is listed in TF2 Issues, though I should probably rename it to "Orange Box" issues as both TF2 and ZPS use the new Orange Box Source SDK, sorry for the confusion.
The problem is that Valve has changed the semantics of the "wait" command so that it now needs a numeric argument. HLDJ instead uses wait the classical way (with no arguments) to insert a small delay between changing directories and allow the new audio list to be created. However, the game interprets this as an infinitesimally small wait, and eats through them before HLDJ can generate the new audio list. The result is that, after changing directories, a "stale" audio list will be displayed. The solution is to just call "la" again to refresh the audio list.
A fix is currently in the works.
The problem is that Valve has changed the semantics of the "wait" command so that it now needs a numeric argument. HLDJ instead uses wait the classical way (with no arguments) to insert a small delay between changing directories and allow the new audio list to be created. However, the game interprets this as an infinitesimally small wait, and eats through them before HLDJ can generate the new audio list. The result is that, after changing directories, a "stale" audio list will be displayed. The solution is to just call "la" again to refresh the audio list.
A fix is currently in the works.
Re: HLDJ not displaying sound files
Should that effect the first time I attempt to call the Audio List? I'm not seeing my files even the first time (I don't have enough to really warrant creating subdirectories).
Re: HLDJ not displaying sound files
It could, but shouldn't (did the above resolve subsequent displays though?).
Try moving your Audio folder down a couple of sub directories (I recall one user having problems with it being located right under the root). Let me know if that works; means I've got some tinkering to do...
One other thing to ensure is that your wav file extensions are ".wav".
You can also temporarily set Display Mode to "All Files & Folders" (Options->Override Settings->Display Mode) and see if that has any positive effect.
Try moving your Audio folder down a couple of sub directories (I recall one user having problems with it being located right under the root). Let me know if that works; means I've got some tinkering to do...
One other thing to ensure is that your wav file extensions are ".wav".
You can also temporarily set Display Mode to "All Files & Folders" (Options->Override Settings->Display Mode) and see if that has any positive effect.
Re: HLDJ not displaying sound files
The Options->Override Settings->"Display all" trick worked, but a new challenger arises. When I hit a number my selected file loads, but when I hit my play key it just opens my mic up and play whatever happens there (so if I'm breathing that's what is transmitted). I found a number of threads with similar problems (No Sound) and I do have voice_input in the Game Audio Directory and voice_forcemicrecord is set to 0.
Re: HLDJ not displaying sound files
Place sample_src.wav into your audio directory and try loading/playing that, but with the override settings disabled in Options (that was just meant as a temporary diagnostic to test the file-listing capability, not really a fix).
Audio files not listing and/or not playing in-game is generally indicative of conversion problems; you'll want to double-check that the audio files were converted to wav as recommended here.
Audio files not listing and/or not playing in-game is generally indicative of conversion problems; you'll want to double-check that the audio files were converted to wav as recommended here.
Re: HLDJ not displaying sound files
http://img397.imageshack.us/img397/4633 ... tedkz2.jpg
Side-by-side comparison of the sample provided, and one of my sound files.
EDIT: With the override disabled my files do not show up, and when I attempt to play the sample file it still opens my mic up instead of playing the sample music.
Side-by-side comparison of the sample provided, and one of my sound files.
EDIT: With the override disabled my files do not show up, and when I attempt to play the sample file it still opens my mic up instead of playing the sample music.
Re: HLDJ not displaying sound files
Did you have any luck after moving the audio directory down a couple of levels (i.e. "C:\foo\bar\HLDJ\Audio")?
Also, are you running Vista?
Where is your ZPS installed to, and where is "voice_input.wav" showing up (if at all)?
Also, are you running Vista?
Where is your ZPS installed to, and where is "voice_input.wav" showing up (if at all)?
Re: HLDJ not displaying sound files
Actually, I forgot to do that. I'm too tired to mess with it now, but I'll have some free time tomorrow to play around with it. For clarification (in case you see this before I get around to it), do you mean moving the entire program directory (HLDJ's program directory) along with the audio directory, and does the Audio Directory necessarily have to be a sub folder of the HLDJ directory (it didn't work when I did have it under \HLDJ\, but I don't know that could be a problem).
I am running XP32.
Voice_input.wav appears in the source sdk directory (I have already set my GA directory to source sdk).
Zombie Panic!: Source is Steam\steamapps\steamusername\Zombie Panic! Source
I am running XP32.
Voice_input.wav appears in the source sdk directory (I have already set my GA directory to source sdk).
Zombie Panic!: Source is Steam\steamapps\steamusername\Zombie Panic! Source
Re: HLDJ not displaying sound files
Primarily just the Audio directory (doesn't have to be associated with the install directory).
Steam's recent "adoption" of some Source mods has caused a bit of confusion lately: the GAD only needs to be set for mods under "SourceMods"; you seem to have the "official" mod release, so you should let HLDJ configure it for you as per normal.
Steam's recent "adoption" of some Source mods has caused a bit of confusion lately: the GAD only needs to be set for mods under "SourceMods"; you seem to have the "official" mod release, so you should let HLDJ configure it for you as per normal.
Re: HLDJ not displaying sound files
OK, I'm going to configure for Dystopia, as well (a SourceMods mod). We'll see how that goes.